A downloadable h1437mk for Windows, macOS, Linux, and Android

Elevate your project's visual fidelity with this ready-to-use scene. This asset is designed specifically for developers who want to achieve high-end lighting results using Godot’s LightmapGI. It showcases a clean, optimized Low Poly room with pre-configured lightmaps to save you hours of setup time.

  • Optimized Performance: Runs at 60+ FPS even on low-end hardware thanks to baked lightmaps.
  • Ready-to-use: Fully configured scene with static lighting and environment settings.
  • Full Source Access: Includes both the Godot project and the original Blender .blend file for easy customization.
  • Professional UV Mapping: Perfectly unwrapped surfaces for artifacts-free lighting.
Published 6 days ago
StatusReleased
PlatformsWindows, macOS, Linux, Android
Authorh1437mk

Download

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Game Fails 35 MB
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Project Fails 14 MB

Install instructions

How to use:

  1. Download the provided ZIP file.
  2. Extract the folder to your computer.
  3. In Godot Engine: * Click on "Import" and select the project.godot file inside the extracted folder.
    • OR, simply drag and drop the .glb / .tscn file into your existing project's file system.
  4. Important: Ensure you are using Godot 4.0 or later for full compatibility with the LightmapGI settings.
  5. Re-baking (Optional): If you move objects, just click the "Bake Lightmaps" button at the top of the 3D viewport to update the lighting.

Comments

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الله يعطيك العافية😍